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Rainier's Articles


'Star Wars Rogue Squadron III: Rebel Strike' (NGC) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Star Wars Rogue Squadron III: Rebel Strike is the follow up to Star Wars Rogue Squadron II: Rogue LeaderTM, the best selling third-party title for GameCube upon initial release in 2001.

Designed and developed by Factor 5 in conjunction with LucasArts, Star Wars Rogue Squadron III: Rebel Strike features stunning, movie-like visuals, immersing players

'SEGA Rally Revo' (PS3/X360/PC) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007

With revolutionary dynamically deformable terrain, proprietary next-generation graphics, bone-jarringly realistic physics, and competitive bumper-to-bumper racing, SEGA Rally Revo will set a new benchmark in its genre with a high-tempo driving experience that is every racing fan's driving fantasy.

Vehicle selection affects driving strategy in SEGA Rally Revo, as race course surfaces dynamically deform upon repeated contact with vehicle tires and changing weather effects. SEGA Rally Revo features a variety of fully deformable surfaces, from gravel-littered tracks and smooth tarmac roads, to snow-covered mountain passes. This means no two laps will ever be the same, and drivers can skillfully lower their lap

'The Darkness' (PS3/X360) - 2 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007

On his 21st birthday, the awesome and terrible powers of the Darkness awaken within Jackie Estacado, a mafia hitman for the Franchetti crime family. With his new powers, Jackie is able to wreak terrifying havoc on his enemies. Jackie must learn to fully command the Darkness so he can take back control of the Franchetti family, which is ruled by his uncle Paulie, a despicable man who is almost universally despised.

Features:

  • Based on the comic book “The Darkness”, created by Top Cow.
  • Game story written in collaboration with acclaimed comic-book author, Paul Jenkins.
  • Experience

'Hellboy' (PSP/PS3/X360) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007

Based on the acclaimed comic book series from Dark Horse Comics, the game lets players unleash Hellboy's supernatural strength as they smash, crush and demolish their way through over six unique locations that boast fully destructible environments as they attempt to thwart an evil supernatural plot.

Drawing players into the vibrant and detailed world created by comic book legend Mike Mignola, Hellboy lets players step into the muscle bound frame of Hellboy, a hulking crimson-skinned warrior of supernatural creation. On the trail of a crazed witch, Hellboy uncovers a fiendish plot for world domination and must rush to defeat

Freestyle MetalX (PS2/XB) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

PS2

XB

Related articles, Click here!

'Stranglehold' (PS3) - 3 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007

Get the Stranglehold Collector's Edition Trailer off WP (27mb)

The project is currently in development at Midway's Chicago studio by the PSI-OPS: The Mindgate Conspiracy team, led by industry veteran Brian Eddy. Stranglehold, will bring John Woo's famous use of hyperkinetic, choreographed action and freeze framed sequences to the video game arena and will also feature the likeness and voice talent of international action film star, Chow Yun-Fat, (Crouching Tiger, Hidden Dragon, Hard Boiled, Bulletproof Monk) in his video game debut. Having worked together for several feature films, the dynamic duo, Yun-Fat and Woo, are teaming up once

Metal Gear Solid The Twin Snakes (NGC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI ANNOUNCES THE FIRST METAL GEAR® ADVENTURE FOR NINTENDO GAMECUBETM
Solid Snake Infiltrates Nintendo GameCube with the Debut of Metal Gear Solid® The Twin Snakes

Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM) today unveiled Metal Gear Solid® The Twin Snakes exclusively designed for Nintendo GameCubeTM. The first Metal Gear® experience to debut on the Nintendo GameCubeTM, Metal Gear Solid® The Twin Snakes combines the thrilling story of the original Metal Gear Solid® with the spectacular graphics and extraordinary gameplay from Metal Gear Solid® 2: Sons of LibertyTM. Using a specially designed engine based on Metal Gear Solid®

Silent Hill 3 (PS2) Out In August

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

GAMERS REVISIT SPINE-TINGLING TOWN IN KONAMI'S SILENT HILL® 3
The Nightmare Begins in August 2003

Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM), today announced that the critically acclaimed game Silent Hill® 3 will be available on the PlayStation® 2 computer entertainment system in August 2003. Featuring an all-new groundbreaking graphics engine, a brand new playable character, stunning new environments and a haunting soundtrack, Silent Hill 3 promises to set the standard for quality in the horror genre. Further enhancing the Silent Hill experience, the game will ship – in North America only – with the Official Silent

Gradius V (PS2)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI SHOWCASES GRADIUSTM V AT ELECTRONIC ENTERTAINMENT EXPO 2003
GradiusTM V Blasts onto PlayStation® 2 in Winter 2003 – Continues in Konami's Longest Running Shooting Franchise

Konami Corporation today offered gamers an opportunity to play – for the first time ever – GradiusTM V for Sony PlayStation® 2 computer entertainment system. Continuing Konami's longest running shooting franchise, the latest installment in the series features the classic GradiusTM action gameplay with all new features, including new Option Controls, original level designs, new weapons, captivating missions and dazzling nextgeneration graphics.

Featuring the return of the Vic Viper and the series' classic side-scrolling blasting action,

Silent Scope Complete (XB)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI SETS ITS SIGHTS ON XBOXTM WITH SILENT SCOPE COMPLETE
Silent Scope Complete On Target for Winter 2003

Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM), today announced that Silent Scope® Complete will be available on the XboxTM video game system from Microsoft in November 2003. In one comprehensive package, Silent Scope Complete combines all three arcade hits including Silent Scope®, Silent Scope 2, Silent Scope®: Dark Silhouette and the console exclusive Silent Scope 3.

Known for its precision shooting gameplay experience and innovative scope, the Silent Scope series has been a hit since its console debut in November