by Rainier on Feb. 16, 2004 @ 12:41 p.m. PST | Filed under
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'Splinter Cell: Pandora Tomorrow' will bring back more of the single-player intrigue that made the original game a bestseller. With exciting new action scenes and a strong cinematic feel, the player will experience new and even more realistic surroundings. Building on Ubi Soft's strong commitment to online gaming, Pandora Tomorrow will the be the first stealth game ever to feature multiplayer online missions allowing several players to simultaneously share Sam Fisher's shadowy world of espionage. Read more for some new screens...
by Rainier on Feb. 16, 2004 @ 12:22 p.m. PST | Filed under
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Cenega Publishing is about to launch a complete range of PC-CD ROM budget titles under the Games4U’s umbrella. Games4U will offer a mixture of new and previously released titles at a budget price. The first games appearing on the new budget range will comprise a mixture of children’s software (including the highly sort after Fairy Tale) and more mature titles, including The Fifth Disciple, a totally new RPG game. Readm ore for details...
by Rainier on Feb. 16, 2004 @ 12:08 p.m. PST | Filed under
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Wargaming.net has released a new update patch for their recent 3D strategy game Massive Assault. This update brings your retail gamer to v1.0.191 and adds Scoring System in singleplayer which shows player’s rank increasing as he passes through world war missions, scenarios and campaigns. In addition, significant enchancements have been done to both graphic engine and gameplay. Read more for download links ...
by Rainier on Feb. 16, 2004 @ 11:50 a.m. PST | Filed under
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After Take 2 has released a German demo, it is now time for the English demo version of Ascaron's upcoming RPG Sacred. The demo lets try out 13 quests in the World Of Ancaria, playable with either Seraphim character or the Gladiator (thanks Tiscali). Read more for download links ...
by Rainier on Feb. 16, 2004 @ 11:42 a.m. PST | Filed under
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Sony Computer Entertainment Europe and Namco are pleased to announce another stunning collaboration in Smash Court Tennis Pro Tournament 2, scheduled for release in Summer 2004 exclusively on PlayStation2. Another instalment in the hugely successful Smash Court series, Smash Court Tennis Pro Tournament 2 is THE game of the 2004 Grand Slam, featuring official tournaments including the big one - Wimbledon.
by Rainier on Feb. 16, 2004 @ 11:30 a.m. PST | Filed under
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Sony Computer Entertainment Europe today announced SingStar, an innovative new title that invites players to step into the spotlight and exercise their vocal chords. Developed by Sony London, the studio responsible for EyeToy, SingStar offers an engaging, social experience that encourages even the most reticent singer to unleash their inner rock star. SingStar's groundbreaking technology analyses the player's vocal skills, based on their pitch, tone and timing as they sing into the USB microphone, and provides feedback based on how well or badly they have sung.
by Rainier on Feb. 16, 2004 @ 11:24 a.m. PST | Filed under
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SCi today announces that it has granted exclusive North American publishing rights for Conflict: Vietnam, the next game in the highly successful Conflict series, to Take-Two Interactive Software, Inc. (“Take-Two”).
by Rainier on Feb. 16, 2004 @ 4:50 a.m. PST | Filed under
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Burnout 3 takes the series even further, now featuring a unique 'crash and burn' racing concept and a one-of-a-kind special effects engine that delivers spectacular visuals. The intensity heats up as players race, and often crash, their way through oncoming traffic in an attempt to claim the top spot. Boasting multiple single-player, multiplayer and online crash and race modes, Burnout 3 offers players the opportunity to race through busy city streets and be rewarded for taking risks that result in heart-pounding action and electrifying crashes. Read more for 20 new screens ...
by Rainier on Feb. 16, 2004 @ 4:23 a.m. PST | Filed under
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In "the Mysterious Island" you take control on the team, which consists of different characters and each of them can develop abilities in various fields. At the same time skirmishes with encounter enemies are presented in the same way as in RTS games. Thanks to AI system development element of life-stimulation is much more meaningful and convincing. Algorithms describing characters' behavior are much more complicated and subtle as well. This makes the game outstanding, fascinating and the player can easily get into the swing.
by Rainier on Feb. 16, 2004 @ 4:18 a.m. PST | Filed under
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In Beyond Divinity, Larian Studios takes what made Divine Divinity so deeply appealing, and pushes it one step further. Using an enhanced version of the original engine, the final product delivers infinite character development, unparalleled levels of interactivity, a wide variety of enemies; tons of quests and a brand new combat system. Read more for a few new screens ...