by Rainier on April 11, 2008 @ 4:46 p.m. PDT | Filed under
News
Fallout 3 places a player in the role of a Vault-dweller, who ventures from his secluded, underground survival Vault into a post-apocalyptic world of mutants, radiation, gangs and violence. Packed in a Vault-Tec Lunch Box the Collector's Edition includes the game, a Vault Boy bobblehead, artbook and making of DVD.
by Thomas Wilde on April 11, 2008 @ 5:29 a.m. PDT | Filed under
Previews
Fallout 3 places a player in the role of a Vault-dweller, who ventures from his secluded, underground survival Vault into a post-apocalyptic world of mutants, radiation, gangs and violence.
by Rainier on April 10, 2008 @ 10:32 a.m. PDT | Filed under
News
Fallout 3 places a player in the role of a Vault-dweller, who ventures from his secluded, underground survival Vault into a post-apocalyptic world of mutants, radiation, gangs and violence.
by Rainier on March 25, 2008 @ 3:46 a.m. PDT | Filed under
News
Fallout 3 places a player in the role of a Vault-dweller, who ventures from his secluded, underground survival Vault into a post-apocalyptic world of mutants, radiation, gangs and violence. In a recent
podcast with OXM, Fallout 3 executive producer Todd Howard revealed that the original 12 endings grew to over 200, and the game time exploded from 20-40 hours to over 100.
by Rainier on March 5, 2008 @ 9:23 a.m. PST | Filed under
News
WhiteMoon Dreams is a new indie game developer co-founded by former Looking Glass/EA employee Jay Koottarappallil, and Fallout Lead Concept/Game Designer Scott Campbell. WhiteMoon Dreams is a Wii/PS3/X360 developer and currently working on a yet unannounced title for a major Japanese publisher.
Fallout 3 places a player in the role of a Vault-dweller, who ventures from his secluded, underground survival Vault into a post-apocalyptic world of mutants, radiation, gangs and violence.
by Rainier on Jan. 15, 2008 @ 3:28 p.m. PST | Filed under
News
Restoration Project is an unofficial addon for Fallout 2 adding content back into the game that was originally planned by the developers, such as 6 new locations, a few new areas to old locations, and almost every town in the game has new content whether it is new characters, quests, or items.
by Rainier on Jan. 9, 2008 @ 12:01 a.m. PST | Filed under
News
Restoration Project is an unofficial addon for Fallout 2 adding content back into the game that was originally planned by the developers, such as 6 new locations, a few new areas to old locations, and almost every town in the game has new content whether it is new characters, quests, or items.
by Rainier on Nov. 21, 2007 @ 3:34 a.m. PST | Filed under
News
In celebration of Fallout's 10th Anniversary Bethesda ran a
“Design-a-Perk” contest where Fallout fans can design a new Perk for Fallout. Out of 17,000 entries Marc-AndrĂ© Deslongchamps took the top spot with his entry ‘Grim Reaper’s Sprint,” which restores all your action points whenever you kill an opponent.
by Rainier on Oct. 1, 2007 @ 1:37 p.m. PDT | Filed under
News
To celebrate Fallout's 10th Anniversary, released in (early) October 1997, Bethesda announced a
“Design-a-Perk” contest where Fallout fans can design a new Perk for Fallout. The winner will have their Perk included in Fallout 3 and win their choice of a PC or Console Grand prize pack.
by Rainier on Aug. 24, 2007 @ 7:11 a.m. PDT | Filed under
News
Fallout 3 places a player in the role of a Vault-dweller, who ventures from his secluded, underground survival Vault into a post-apocalyptic world of mutants, radiation, gangs and violence.
by Rainier on Aug. 14, 2007 @ 7:24 p.m. PDT | Filed under
News
Interplay announced earnings for the Q2 2007, reporting a net income of $5.46 million, compared to last year's $2.06 million. The results are mainly due to the sale of its Fallout license to Bethesda (for $5,750,000), while itself obtaining an exclusive license, under certain conditions, to use the IP for developing a Fallout MMO.
by Rainier on July 13, 2007 @ 12:10 p.m. PDT | Filed under
News
Fallout 3 places a player in the role of a Vault-dweller, who ventures from his secluded, underground survival Vault into a post-apocalyptic world of mutants, radiation, gangs and violence.
by Steven Mills on July 2, 2007 @ 3:50 a.m. PDT | Filed under
Previews
Fallout 3 places a player in the role of a Vault-dweller, who ventures from his secluded, underground survival Vault into a post-apocalyptic world of mutants, radiation, gangs and violence.
by Rainier on May 8, 2007 @ 5:06 a.m. PDT | Filed under
News
Bethesda Softworks announced that actor Liam Neeson, known for Schindler's List, will lead the cast providing voice work in Fallout 3. Neeson will play the role of the player's father and will appear prominently throughout the game.
by Rainier on May 2, 2007 @ 10:55 a.m. PDT | Filed under
News
Bethesda have updated the
Fallout site with a countdown to the release of the Fallout 3 teaser trailer. On the site you'll find concept art created in conjunction with noted concept artist Craig Mullins, as well as a streaming version of the Fallout 3 title track. Bethesda will be updating the site weekly with new art as the release of the teaser approaches.
by Rainier on Dec. 11, 2006 @ 11:03 p.m. PST | Filed under
News
A
recent SEC filing offers the first sign of live in quite a while from once famed publisher/developer Interplay, apparently getting ready to start production on a Fallout MMOG in January 2007 (
thanks Blues). Set in the highly recognized Fallout post Nuclear Apocalyptic world giving consumers an ongoing virtual experience of today's life as if the cold war, which lasted for the best part of the second half of last century, had led to a nuclear disaster. The development budget is set for $75 million dollar and is scheduled to last until 2010, indicating approx when we should expect it in stores. Time will tell ...
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - Post - E3 2008
Genre: RPG
Publisher: Bethesda
Developer: Bethesda
Release Date: Fall 2008
For those unfamiliar with the awesome Fallout world setting, imagine that the future we had pictured in the '50s had actually come true. Household robots and ray beams exist, and there is still that bizarre '50s sense of misogyny and racism that is somehow both hilarious and offensive at the same time. Unfortunately, one of the other big '50s predictions — the entire world would blow the crap out of each other in a nuclear war — also came true. Most of the world is a
by Judy on July 12, 2004 @ 1:44 p.m. PDT | Filed under
News
Bethesda Softworks announced today that it will develop and publish Fallout 3 -- a sequel to the highly popular Fallout role-playing game franchise.
by Rainier on June 25, 2004 @ 7:24 p.m. PDT | Filed under
News
Interplay today reported operating results for the first quarter of 2004. Interplay Chairman and Chief Executive Officer Herve Caen also announced the company's strategic decision to enter Massively Multiplayer Online Gaming (MMOG) with Interplay's wholly owned intellectual properties, namely Fallout (
thanks Blues). Read more for details ...
by Rainier on April 14, 2004 @ 2:59 p.m. PDT | Filed under
News
Today Interplay released its
4th quater 2003 results and apart from the usual digits & numbers (Interplay seems to be doing better, but still has financial hurdles to overcome) the real interesting bits came during the conference call disclosing several new titles. The fact that Interplay wants to focus on console titles is no surprise, neverthless KingPin 2 is in the works, but also new titles in the long running Decent & EarthWorms Jim franchise. Most important of all, an external studio is working on Fallout 3 (although not set in the typical D&D universe due to the Atari/Interplay dispute).
by Jordan Van Nest on March 28, 2004 @ 12:51 a.m. PST | Filed under
Reviews
In this gritty and darkly humorous 3rd person action adventure, players join the courageous Brotherhood of Steel, whose mission is to maintain peace in the grim post-nuclear world of Fallout. Challenged by hordes of ghouls, mutants and other radioactive nightmares, players utilize a combination of intense combat strategies including melee, ranged weapons and explosives to fulfill their daunting task of defeating the mutant army in hopes of restoring humanity in a nearly unlivable universe. Welcome to the wasteland.
by Rainier on Jan. 13, 2004 @ 9:43 a.m. PST | Filed under
News
Interplay sent out notice that they have shipped Fallout: Brotherhood Of Steel to retail stores for PlayStation 2 and Xbox.Developed by Black Isle Studios, Fallout: Brotherhood Of Steel marks the series debut on consoles, and has players set in a post-apocalyptic wasteland; while fighting off mutants. Fallout: Brotherhood Of Steel has weapons such as the “Flamer” and 9MM SMG, and the other day
Interplay announced the soundtrack featuring music from : Slipknot, Meshuggah, Killswitch Engage, Chimaira, Devin Townsend, Strapping Young Lad, Skinlab, Society 1, Matt Zane, Cult of Luna, Celldweller, and Craig "Stuart" Garfinkle. If you haven't yet, you can also read
our recent Fallout: BoS preview.
by Rainier on Jan. 9, 2004 @ 4:45 p.m. PST | Filed under
News
Interplay Entertainment Corp. announced today that the company has inked deals to include numerous metal bands for the upcoming Fallout: Brotherhood of Steel videogame, including the tremendously popular Slipknot. The much anticipated, gritty and darkly humorous third person action-adventure game is due in stores on January 13 for the PlayStation2 and the Xbox. Read more for details ...
In this gritty and darkly humorous 3rd person action adventure, players join the courageous Brotherhood of Steel, whose mission is to maintain peace in the grim post-nuclear world of Fallout. Challenged by hordes of ghouls, mutants and other radioactive nightmares, players utilize a combination of intense combat strategies including melee, ranged weapons and explosives to fulfill their daunting task of defeating the mutant army in hopes of restoring humanity in a nearly unlivable universe. Welcome to the wasteland.