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PS3 Preview - 'Warhawk'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Flight/Action
Publisher: SCEA
Developer: Incog
Release Date: November 2006

One of the more interesting titles coming to the PS3 is the sequel to Warhawk, a simplistic air combat title made for the original PS1. This was probably one of the games I most looked forward to at E3 2005, and at E3 2006, Sony finally showcased an early playable build. The game will consist of 60% air combat and 40% ground combat, and although the demo did not show land combat, it should make an appearance in the final version.

If you are new to Warhawk, a

X360/PC Preview - 'Monster Madness'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: SouthPeak Interactive
Developer: Artificial Studios
Release Date: TBA

SouthPeak Interactive's upcoming console/PC multiplayer frag-fest, Monster Madness, employs a top-down view that may remind you of Smash TV. In fact, much of this game is reminiscent of that old arcade classic, minus the ubiquitous Mutoid Man. The camera floats above the action, zooming as needed to keep all the players on the screen simultaneously.

At the start of Monster Madness, you can choose one of four characters to use as you progress through the game. There is the nerdy guy, the gothic chick, the stoner dude,

'Lawn Games' (Wii) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Lawn Games is a casual sports game for up to four players for the Nintendo Wii. Developed by Austin-based Mock Science, Lawn Games offers eight time-proven favorite games with a common pick-up-and-play outdoor theme: Croquet, Volley Ball, Badminton, Tether Ball, Bocce Ball, Lawn Darts, Horse Shoes, and Lawn Dice.

Eight distinct, stylized backyard and garden environments from around the world offer an entertaining and familiar backdrop for customizable cartoon alter egos – swap hairdos, heads, bodies, hands, feet and accessories – to compete for unlockable yard decorations, furniture, additional characters and customization options, as well as bragging rights.

A from-the-ground up design

'Avalon Code' (NDS) - 13 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

From the creative minds behind Rune Factory and Harvest Moon and the development studio responsible for the Final Fantasy III and Final Fantasy IV DS remakes, Avalon Code is an action RPG boasting incredible graphics, a deep and engrossing story and innovative game play mechanics.

Using the main

'Rune Factory: Frontier' (Wii) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

From the creators of Harvest Moon and Rune Factory for the DS comes the first installment of Rune Factory for a home console. Developed exclusively for Wii, Rune Factory: Frontier features stunning graphics and takes full advantage of the Wii's unique controls to fully immerse players in the Rune Factory universe. Rune Factory: Frontier incorporates an open-ended structure which allows players to choose the type of game they wish to experience. Whether it's growing crops, expanding the town, fighting (or befriending) monsters or even falling in love, the experience is unique to each player.

PS2 Preview - 'Super Dragon Ball Z'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Fighting
Publisher: Atari
Developer: Craft and Meister/Banpresto
Release Date: July 2006

Two Dragon Ball Z games are going to be punching their way to your PS2 this summer, one a sequel to last year's Budokai Tenkaichi and the other a PS2 port of the 2005 Japanese arcade title Chou Dragon Ball Z. Called Super Dragon Ball Z for its US release, this title has quite possibly the greatest pedigree a fighting game can hope for: it's the brainchild of Noritaka Funamizu, one of the creators of the original Street Fighter II and the producer of nearly

'Little King's Story' (Wii) - 10 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Get the Little King’s Story [Wii] Trailer off WP (12mb)

Little King's Story has an art style which is very 'story-book' in look and has a magical fairy tale quality which will intrigue and delight gamers. The storyline, visual imagery and lyrical music of the game work in concert to transport players to an interactive, enchanting fairytale world. By combining gameplay elements from life-simulation, real-time strategy and adventure genres, the many aspects of creating a vast kingdom come to life.

'Gunpey' (PSP/NDS) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

The game concept from legendary game developer Gunpei Yokoi comes to life on the PSP and NDS! Re-imagined by the creative minds at Q Entertainment, GUNPEY delivers an addictive puzzle game experience, combined with exciting music and visuals for the ultimate game on the go. The player’s objective is simple – or is it? Lines of various shapes climb up the screen over five columns, and you must connect all the lines over the five columns, filling the screen from left to right. If an incomplete line reaches the top of the screen, the game is over!

With a variety of

'Tecmo Bowl: Kickoff' (NDS/Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Get the Tecmo Bowl: Kickoff [NDS] Trailer off WP (8mb)

Tecmo Bowl is back! The classic, over-the-top, all-American football game enables players of all levels to engage in a fun filled, fast paced, arcade style of football. Based on the most popular Tecmo Super Bowl, KICKOFF lets long time fans and newcomers feel right at home with the simple controls and fun, huge plays and exciting cut-scenes. The legacy returns!

'Populous DS' (NDS) - 13 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Get the Populous DS [NDS] Trailer off WP (11mb)

Based on the original PC classic, Populous DS brings a re-imagination of the classic game which pioneered the God simulation genre. Featuring touch-screen controls that utilise the dual-screens, players manipulate five elementally-imbued gods, each with their own unique miracles within an extensive single-player campaign. In the multiplayer wireless mode, up to four players can unleash earthquakes, tidal waves and raging volcanoes onto rival players' lands.

'Spider-Man: Web of Shadows' (ALL) - Facts & Features

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

A deadly symbiote invasion brings total devastation to the streets of New York City in the next Spider-Man: Web of Shadows, where players have ultimate control over the city’s salvation and Spider-Man’s destiny. Set in an apocalyptic New York City, Spider-Man: Web of Shadows gives players an unprecedented level of gameplay choices, including, for the first time, control over the game’s direction and outcome. The all new combat system allows for truly three dimensional battles that start in the streets, continue up sides of buildings and finish on rooftops. Gamers can instantly switch between the agile red suit and formidable

'Call of Duty: World at War' (ALL) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen. Treyarch will be taking Call of Duty players deep into the South Pacific and European theaters, a gritty fight that will pit players against enemies that know no surrender and show no mercy.

Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing

PS2/Xbox/PC Preview - 'Arthur and the Minimoys'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: 3D Platformer
Publisher: Atari
Developer: Etranges Libellules
Release Date: January 2007

There is something faintly surreal about sitting down to a demonstration of a license game based on a very prestigious license that you've never heard of. The developers seemed to have been getting that reaction out of journalists all day, and helpfully explained exactly why I should care about Arthur and the Minimoys before they got down to the nitty-gritty of showing me the game. Since I imagine I'm not the only American who felt that way, I'll pass along this information before I

'Spectrobes: Beyond The Portals' (NDS) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Spectrobes: Beyond The Portals for Nintendo DS continues the story of Rallen and Jeena, interplanetary patrol officers who discover, excavate, awaken and train mysterious fossilized creatures known as Spectrobes and then use them to battle enemies. The story surrounds the origins of mysterious portals that lead to distant dimensions.

Developed by Kyoto, Japan-based Jupiter Corp., the studio behind Spectrobes, Spectrobes: Beyond The Portals has a wealth of new features, including an entirely new story; a new three-dimensional perspective; a map to assist with exploration; new excavation and battle features; more creatures; and the debut of an online battle system

'Pure' (PS3/X360/PC) - 25 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Developed by Black Rock Studio, Disney Interactive Studios' award-winning development studio in Brighton, England, Pure takes quad racing to a new level, featuring massive jumps and spectacular airborne tricks in memorable, photo-realistic settings all over the globe.

Featuring never-before-seen, vertigo-inducing massive aerial jumps in real-world quad locations, Pure delivers heart-pounding off-road racing unique to the genre.

Players start by choosing among a variety of male and female character riders. They can then either race against deft A.I.

PS2 Preview - 'Yakuza'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Fighting
Publisher: Sega
Developer: Sega
Release Date: September 2006

The point of Yakuza, according to Sega, is to allow the player to “see the underside of Tokyo like never before.” Set in 2005 Tokyo, Yakuza is a beat-‘em-up that purports to “deliver the authentic experience” of being a member of the modern yakuza, the Japanese mafia.

Apparently, being an authentic yakuza involves beating roughly five hundred men a night to death with whatever happens to be handy, from bicycles to street signs to knives.

Yakuza is a story-driven beat-‘em-up that takes place on the mean streets of

'High School Musical 3: Senior Year' (NDS/PS2/Wii/X360/PC) - 7 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

High School Musical 3: Senior Year DANCE! (Wii, Xbox 360, PS2 and PC) allows players to "dance" along with favorite characters to familiar "High School Musical" songs from all three movies, as well as experience another memorable year as Wildcats at East High. High School Musical 3: Senior Year (NDS) features all new songs from the upcoming theatrical release of "High School Musical 3: Senior Year" and lets fans play through the game as the Wildcat whose personality is most like theirs.

"We're building on the success of last year's line up of ‘High School Musical' video games with new immersive

'Disney Fairies: Tinker Bell' (NDS) - 7 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

For the first time on the handheld platform, fans of Disney Fairies and beloved Tinker Bell can explore the delightful world of Pixie Hollow and play as the popular Fairy herself. Disney Fairies: Tinker Bell allows girls to interact with dozens of enchanting Disney Fairies, including Silvermist, Iridessa and Fawn, and explore Pixie Hollow through time-based activities and mini-quests.

'Ultimate Band' (NDS/Wii) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Gamers and music lovers of all ages will realize their dream of becoming a rock legend when they build their own band or jam alone, all fueled only by the power of the Wii controllers and the DS stylus. Disney is working with some of the very biggest names in rock, alternative, popular, emo and indie rock music, allowing band mates to play sets from a broad selection of current hits and all-time rock favorites. Friends and families can rock out on guitar, bass, drums or as the front man.

Working with leading London-based music consultants, Radial Music, Disney has

PSP Preview - 'Dungeons & Dragons: Tactics'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Tactical RPGs
Publisher: Atari
Developer: Kuju Entertainment
Release Date: Q4 2006

After the change-over to 3.5 rules, Dungeons & Dragons became a game that practically required some sort of miniatures to play it properly. There were all sorts of rules about facing and attacks of opportunity and reach that you just couldn't follow very well on paper unless your GM was willing to hand-wave through a lot of rules. As any gamer knows, of course, the problem with using tons of miniatures is the sheer cost involved. If you want really nice ones, you can