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'Zatch Bell! Mamodo Fury' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Join Zatch, Kiyo and your favorite characters from the hit TV series as they battle to become the mighty mamodo king!

This time, 1 – 4 players can choose from even more mamodo teams, more gameplay modes, and more special features!

Features:

  • Play as your favorite team: 20 different playable teams to choose from. Control both mamodo and human characters!
  • Lots of unlockables!: Discover the many unlockable features Zatch and his friends have to offer
  • More gameplay modes: Choose from 3 game play modes including Story Mode, VS Mode and Arcade Mode
  • The TV show come to life: Play in environments faithful to the

'Raiders of the Lost Casino' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Raiders of the Lost Casino trailer off WP (53/27mb)

Raiders of the Lost Casino is a remarkable mix of adventure, arcade shooter and amusing fighting. The game is based on comics, cartoon and humorous action scenes which are integrated in a suitable manner into the overall intricate story.

The attractive but rather luckless young hero of the game gets into a scrap. But he’s a hard nuck to crack, and a series of misfortunes turns into jolly and sometimes exreme adventures.

'Rage Rider' (PS2/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

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'Metal Gear Solid Portable Ops Plus' (PSP) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

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'Heavy Duty' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Heavy Duty trailer off WP (68mb)

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'MGS 4: Guns of the Patriots' (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Get the Metal Gear Solid 4: Guns of the Patriots [PS3] Trailer off WP (21mb)

The Metal Gear Solid series has enjoyed a reputation for its unique ‘Boss’ creatures, and MGS4 takes this one step further with fully-rounded enemies with their own motives and manias.

The characters – Laughing Octopus, Raging Raven, Crying Wolf, and Screaming Mantis – are empowered with special, supernatural abilities and have individual back stories that outline how they have become the beings they are. All were initially good people who, for various reasons linked to events in the Metal Gear Solid series and events they have

'Call of Cthulhu: Destiny's End' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Call of Cthulhu: Destiny's End trailer off WP (55mb)

Destroyed by a government raid in 1928, the mysterious town of Innsmouth was left to fester in ruins for nearly 80 years. The two central characters, Emily and Jacob, return to search for the truth as they unveil the horrors of the town's past. Destiny's End will break new ground in the field of survival horror by featuring innovative co-operative gameplay whereby two players can each assume the role of one of the main protagonists at any time in the game and work together to overcome their deepest fears.

'Samba De Amigo' (Wii) - 9 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sega Gamers' Day - SEGA Gamers' Day 2008

The samba-inspired rhythm music game made popular in the arcades is shaking its way onto the Wii!

Keeping the beat with over 40 songs on a Samba-inspired sound track, players shake the Wii Remote and Nunchuk like maracas and compete with friends to see who has the best moves. Throughout the dynamic songs there will be opportunities to strike a pose for extra points. Friends and family will be thoroughly entertained cheering each other on as they anxiously await their next turn.

'Metal Gear Online (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Get the Metal Gear Online [PS3] Trailer off WP (75mb)

'Dance Dance Revolution: Hottest Party' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Combining the traditional mat-based gameplay of the Dance Dance Revolution series with the motion sensing Wii Remote, DDR Hottest Party lets players move their whole body as they dance for a physical and immersive gameplay experience. While matching the directional arrows with their feet on the dance mat, players will also make specific movements with the Wii Remote and Nunchuk™, adding even more complexity to each song as they dance alone or with up to three other players across a variety of new game modes, including fun new mini-games.

Taking advantage of the motion-based gameplay opportunities provided by the

'City of the Dead' (PS2/Xbox/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the City of the Dead trailer off WP (11mb)

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'Pro Evolution Soccer 2008' (ALL) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Key to PES 2008 is a proprietary adaptive AI system entitled Teamvision. Unique to the Konami game, Teamvision is a sophisticated AI programming that learns and adapts according to an individual’s style of play. As such, it will learn new ways to build attacks and to counter specific movements and previous attacking or defensive errors, ensuring games are more in line with the tactical but flowing nature of the real thing.

With the Pro Evolution Soccer series renowned for its fluid, realistic gameplay, the new game builds on the implementation of Teamvision with additional key advances. As with previous

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

Stargate SG-1: The Alliance - E3 2005 Trailer (15mb)

Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.

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NGC/PS2 Preview - 'Super Monkey Ball Adventure'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Adventure
Publisher: Sega
Developer: Traveler's Tales
Release: July 2006

The Monkey Ball franchise – which honestly, is one of the best ideas anyone ever had; it's monkeys in balls, for God's sake; it wins by default – is about to be taken in a new direction.

Traveler's Tales, the developers behind LEGO Star Wars and Crash Twinsanity, have been tapped for the newest Monkey Ball game. Before, this series has mostly revolved around multiplayer party gameplay; now, it's acquiring a "robust" single-player mode to go with it.

In the story mode, you control the four "named" monkeys

'Jackie Chan Adventures' (PS2) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Jackie Chan Adventures trailer off WP (64mb)

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'Space Rangers 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

WP : Can you give an outline of the company and history?

RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an

'Cold War' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.