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Rainier's Articles
'Yakuza' (PS2) - 12 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In a society where respect and honour holds great importance, there is an even higher regard for these traits within the one organisation that is most feared by all: the Yakuza. Kiryu Kazuma – a former rising star in the Yakuza who is rebuilding his life after serving a 10-year prison term for murder – suddenly finds himself caught in a spiraling underworld plot involving a mysterious girl known as Haruka and 10 Billion missing Yen. Kazuma must use his fists and his wits to stay alive as he unravels the complex web of truth and lies that
'Phantasy Star Universe' (PS2/X360/PC) - 36 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Since its humble beginnings in 1988, Phantasy Star has revolutionized the RPG genre by creating new standards through innovative gameplay and online capability. Phantasy Star Universe offers a compelling story, both offline and online, that rebuilds the foundation of role-playing games with stunning cut scenes, sharply drawn personalities, and a cohesive narrative. This game revitalizes the Phantasy Star brand heritage while staying true to its roots.
"The reinvigoration of this beloved franchise on the Xbox 360 signifies another step for SEGA towards next-gen leadership,"
'Medieval 2: Total War' - 6 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Medieval 2: Total War is the latest release from the highly acclaimed developer, The Creative Assembly, who SEGA made headline news by acquiring in 2005. The game boasts an impressive array of new graphical and gameplay enhancements, including the capability for a massive 10,000 dynamic characters to be taken into battle at any one time. On top of this, The Creative Assembly have implemented a fully redesigned multiplayer mode that offers a dynamic multi-battle campaign bolstered by an unprecedented level of visceral combat choreography that reflects the brutality of medieval warfare.
"Medieval 2: Total War is the result of
'Captain Blood' (X360/PC) - 10 New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1
Captain Blood is a hack'n'slash game based on the novels by Rafael Sabatini which tells an alternative story of the famous captain’s adventures.
'Captain Blood' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Resident Evil 4' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Resident Evil 4 takes you on a secret mission at a mysterious location in Europe, where you will fight not-zombies in an attempt to recover the President's daughter.
'Besieger' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
A Real-Time 3D Strategy, Besieger is set in a medieval fantasy world in which rival players wage war as either Viking or Cimmerian warriors.
Warhammer 40,000: Fire Warrior (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
Warhammer 40,000: Firewarrior is a first-person shooter set in the dark gothic sci-fi future where you play as Kais, a young Tau warrior set to embark on a journey to become a Fire Warrior by completing your 'Trial by Fire' - your very first combat experience.
My Little Baby' (NDS) Announced Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
My Little Baby is a family-friendly game for the Nintendo DS that gives players the opportunity to raise a baby – all without the real-world messes, sleepless nights, or "terrible two's." Players start by creating virtual parents, whose unique characteristics – eye color, hair color, skin tone, etc. – determine the baby's physical features. Once the baby arrives, it's up to the player to care for it – cradling, feeding, cleaning, entertaining and dressing the baby. As the baby grows, it will learn to crawl, then walk, and through interactions with the player via the Nintendo DS' microphone, can even















































