Konami E3 2009 Media Briefing Summary
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2009
Konami's E3 2009 press conference ended up being extremely top-heavy, but that's what you get when Hideo Kojima shows up from the start to announce Kojima Productions' four-game lineup.
After a bit of the mysterious storm footage, Kojima revealed Metal Gear Arcade. Currently planned for Japanese arcades, it's basically a 3 version of Metal Gear Online with save cards. A U.S. release will hopefully be coming, possibly with a different cabinet. For the arcade debut of Solid Snake, it's nothing exceptionally special, except for the fact that the machines will be connected to the Internet so that you can battle other





Hideki Kamiya's creative direction has inspired gamers and turned the tables on expectations with offerings such as Viewtiful Joe, Resident Evil, and Devil May Cry during his stay at Capcom's wonder factory. At Clover, his talents would paint a fantasy masterpiece through the cel-shaded artistry of Okami's gameplay. At Platinum Games and with Sega, he intends to do the same thing with Bayonetta. A playable demo was on the floor at E3, and Kamiya, along with producer Yusuke Hashimoto, were kindly on hand to discuss the game.






If there is one game that we have to thank for first-person shooters, it is Wolfenstein 3D. Despite being by any modern standards an extremely archaic game, it is the first FPS of any note, and it introduced a lot of the staples of the genre in some form or another, from secret rooms to the never-ending fun of fighting supernatural Nazi creations. While the franchise never quite reached the same popularity as Doom, the original Wolfenstein 3D is still a fondly remembered game.
It's not often that you see an MMORPG being played on three monitors. It's rarer still that you see it being played on three monitors for very good reason, as NetDevil's upcoming MMO, JumpGate Evolution, proved during E3. The developers were in more than a mild sense of panic as I stepped into their booth for my appointment. Their demo machines had been connected to the game's live server during the current friends and family beta test, but I can attest that E3's wireless is only remotely stable in