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19. 'Dreamfall: The Longest Journey 2' (PC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Adventure
Publisher: Funcom
Developer: Funcom
Release Date: Q2 2006

Joe Keiser: Dreamfall was one of my most anticipated games of last year, but now that it's been pushed into 2006, it has even less competition – it's my most anticipated game of the next 12 months, without question. The first game proved that the adventure genre still had plenty of life, in the hand of great creators. Ragnar Tornquist is that creator – Dreamfall looks to be gorgeous, deeply and intricately storied, and plans to make just enough concessions to the action-oriented to make it a game absolutely

'Whirlwind of Vietnam' - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Viva Pinata' [PC] - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

“Viva Piñata,” originally developed and released to critical acclaim for Xbox 360, will now be available for the Windows XP and Windows Vista platforms. Developed by Climax Group, “Viva Piñata” invites gamers to create an immersive world where living piñatas inhabit an ever-changing environment. Beginning with a few basic tools, players build and take control of this environment, using their creativity and imagination to attract, protect and manage over 60 piñata species that can visit their world and make it their home.

Bringing a vibrant and engaging gaming experience to the Windows platform, “Viva Piñata” appeals to kids, adults, casual gamers

'Viva Pinata: Pocket Paradise' (NDS) - Screens & Trailers

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

In Viva Piñata: Pocket Paradise players will inherit a neglected garden on Piñata Island and turn it into a piñata paradise by tending to all aspects of cleaning the garden, growing and maintaining vegetation, caring for and breeding piñatas, as well as attracting new piñata species.

Medal of Honor: Pacific Assault (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

Step into the boots of a U.S. Marine and drive the Imperial Japanese Army from the Pacific in Medal of Honor Pacific Assault.

'Final Fantasy IV' (NDS) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

FF IV DS is a complete remake of the original 1991 SNES title (after which it appeared on the PSOne and GBA), featuring 3D graphics, redesigned characters, monsters, and cut scenes, as well as new elements, such as an "evolved" version of its active battle system.

'Dirge of Cerberus - Final Fantasy VII' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Taking place three years after the original PSOne game console title, gamers follow Vincent Valentine's journey as he uncovers shocking truths never revealed in Midgar. Vincent is connected to recent attacks, and he may be the only one who can save this shattered world. When the world is engulfed in darkness, his gun will toll a dreadful dirge...

'Viva Pinata' (X360) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

Viva Piñata is a customizable, social and spontaneous game that invites players of all ages and skills to explore an immersive world where they are challenged to create and maintain a living garden ecosystem that grows in real time. Beginning with a few basic tools, players build and take control of their environment to attract and host more than 60 species of wild piñata, utilizing hundreds of customizable elements to create their very own distinctively unique thriving paradise.

'DRIV3R' (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

The next evolution of one of the most successful franchises in video game history – Driver -- DRIV3R is an action-packed driving adventure game that recreates the excitement of a Hollywood blockbuster car chase and plays like an interactive movie. Developed by Reflections Interactive (an Atari studio), the masterminds behind Driver and Driver 2 – which have sold more than 12 million copies worldwide – DRIV3R stays true to its roots, incorporating the cinematic gameplay and gritty street crime of its predecessors with ground breaking graphics and three mammoth, wide-open city environments.

Featuring Hollywood-level production values and a gripping, narrative story

'Ys: The Ark of Napishtim' (PSP/PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Filled with hours of excitement and featuring stunning graphics, this action RPG delivers a uniquely deep and compelling gameplay experience.

'Yumi's Odd Odyssey' (PSP) Announced - 14 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

Featuring a girl armed with only with her backpack and trusty fishing hook, this traveling sushi chef departs on a journey in a dream-like world filled with fish and other wildlife gone awry.

'Parfait Station' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Parfait Station is a unique action and shooting oriented massively multiplayer online role-playing game (MMORPG) developed by the Parfait Studio of global online entertainment company, WEBZEN Inc. Parfait Station supports a party and guild system, giving players the option to either engage in battles with other groups, or enjoy intense action in player vs. player mode. Strong action-based battles require skilled evading and counter attacks; victories are determined by team play, control and strategy.

'Super Stardust Portable' (PSP) - 7 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Super Stardust Portable is the PSP version of PS3's asteroid-blasting Super Stardust HD, with some nice additions. Carve asteroids into chunks, smash them into tiny pieces, punch holes through them while avoiding the flying debris that results. Hordes of enemies, led by the evil Professor Schaumund, are on your tail – you’ll need to clear these bad guys off the map as well.

'Megaman Battle Network 5' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

id Software Confirms 'DOOM 3' For Xbox

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

id Software and Activision, Inc. confirmed today that id Software's DOOM 3, the most anticipated game of the year, is headed to the Xbox video game system from Microsoft. Built on id's revolutionary new 3D graphics engine, DOOM 3 draws players into the most terrifying and riveting 3D gaming experience ever created. id Software and Activision will feature a new trailer of the PC version at the Electronic Entertainment Expo, beginning Wednesday, May 14, in Activision's booth #1224 in the South Hall.

MicroSoft Pre-E3 Event (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

"Halo 2" is the sequel to the highly successful and critically acclaimed game "Halo: Combat Evolved." In "Halo 2," the saga continues as Master Chief, a genetically enhanced supersoldier, is the only thing standing between the relentless Covenant and the destruction of all humankind.

Pushing the Xbox hardware to its very limits and utilizing Xbox Live in a way that Bungie believes will redefine online play, "Halo 2" will expand on everything that made the original game great. At its heart a compelling and captivating story, "Halo 2" makes revolutionary advances in design and technology.

Released in November 2001, "Halo:

Shadow Ops: Red Mercury (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Using the latest Unreal Technology from Epic Games, developer Zombie Games is creating an ultra-realistic game world spanning Middle Eastern cities and towns to the secret military bases in the frozen backcountry of Russia to other global hotspots in the Philippines, Bosnia and Western Europe.

Game Features

  • Various single player gameplay challenges, such as hostage rescue, demolition and body guard
  • Fight alongside (and sometimes against) international special forces from the United States, the United Kingdom, Russia, France and Germany
  • Approximately 20

'Trinity' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

"TRINITY brings an all new intensity and cinematic quality to the first-person action genre," states Larry Goldberg, executive vice president, Activision Worldwide Studios. "Run-and-gun gameplay takes on a whole new dimension when players can warp around the map in the blink of an eye, see through walls and tackle enemies with deadly acrobatic manoeuvres."

As the "Nightstalker," players possess an incredible array of enhanced bio-technical and neurological abilities including special "Flash" powers that enable the character to jump, run and fight with

'Rig 'n Roll' - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'A.I.M. 2' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the A.I.M. 2 trailer off WP (41mb)

A.I.M. 2 is the sequel to the epic science fiction first-person action RPG developed by SkyRiver Studios. Its compelling story and unique look lift off exactly where the original ended.

Changes in the control system have led to new opportunities for the inhabitants of the Polygon planet. Mechminds, advanced robots, opened new sectors and have started exploring them. With the course of time Mechminds and their culture have altered greatly with some old clans fading away as new