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Rainier's Articles


Midway (PS2/Xbox/PC) Now Called Battlestations: Midway - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004

Battlestations: Midway (PS2/Xbox/PC)

The game focuses on the naval and aerial battles of World War II leading up to one of the greatest naval victories of all time, the Battle of Midway, which saw the highly outnumbered US Naval and Air forces take on the might of the most powerful naval force in modern history: the Imperial Japanese Navy.

Battlestations: Midway offers a totally new approach to air, sea and underwater

Digital Devil Saga: Avatar Tuner (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Junkyard, a town of endless rain...

With his four companions, Serf, the main character and a member of a tribe called Embryon, sets out for Nirvana, a land that can only be reached by the champions of Junkyard. They devote themselves to fighting against the never-ending resistance mustered by other tribes.

In the midst of chaos, a mysterious object, the Pod, suddenly appears. Countless spheres of light are emitted by the Pod and infect Serf and his comrades, awakening their demonic powers. An unimaginable battle unfolds within

Sammy Studios Unveils 'The Seven Samurai'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

Sammy Studios, Inc. today unveiled Seven Samurai 20XX, the video game inspired by Akira Kurosawa’s classic film The Seven Samurai. The debut of the title, a collaborative effort involving world-renowned artists, took place at a press conference at the Electronic Entertainment Expo (E3) in Los Angeles. The event was attended by luminaries involved in the creation of the game, among them Hisao Kurosawa, son of the late director of the classic film, and Moebius, the legendary French comic artist who designed character concepts for the title. Ryuichi Sakamoto, the Academy Award® winning composer who created the game’s opening and ending

The Matrix Online - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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Pro Fishing Challenge (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Cast your line, set your hook, and prepare for the most realistic fishing simulation on the Xbox. Pro Fishing Challenge replicates all the excitement and tension of fishing without having to leave the comfort of your living room. Participate in one of the many Tournament Modes and earn money to buy the latest tackle and equipment. You can also choose to relax and just enjoy the scenery on any one of the four photorealistic lakes. Once you think you've mastered the single player modes, you

Cowboy Bebop (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

It is the year 2071 and humanity is living in an interplanetary society. A new breed of "cowboy" bounty hunters pursue outlaws across the lawless solar system in the hope of receiving high rewards for the hackers, drug-dealers and terrorists they capture. Shipping Fall 2004, Cowboy Bebop has not yet been rated by the ESRB.

  • Play as Spike, Jet or Faye in this Action Adventure game.
  • Use Spike's Jeet Kune Do skills or Jet's bull-dog-style fighting techniques to defeat more than 50 different

Rocky Legends (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

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'Vivisector: Beast Inside' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Vivisector, PC: Vivisector: Beast inside is a unique mixture of 3D Action/Horror that blends an immersive interactive story with intense, high-adrenaline action. In the year 1878, the mysterious Dr. Morhead built a laboratory on the remote Soreo Isle and resumed his experiments aimed at the creation of animals that look, feel and behave more like humans. The game features an intuitive scoring system that encourages exploration and effective game play. Character development system allows players to upgrade their skills and weapons while battling bizarre never-before-seen enemies, each with unique abilities, tactics and firepower. Developed by Action Forms.

'Ascension to the Throne' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Ascension to the Throne, PC: Ascension to the Throne is a classic turn-based strategy game with traditional RPG elements. In a world of fantasy, players will act as the last offspring of the ancient family Illiar, rightful rulers of Eden. After being cast far beyond the borders of the country, players will explore a new fascinating world, full of foes and friends as they crush hordes of enemies and find new followers to regain the title and ascend to the throne. The game features a combination of real-time movement around the game world with turn-based battles of up to 22

'Coded Arms Contagion' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Continuing the series' tradition of outstanding handheld first person shooting action, Coded Arms Contagion for the PSP system thrusts players into a new cybernetic crisis where they must use their hacking abilities and an arsenal of high-powered weaponry to survive. As a lone security agent, players will return to A.I.D.A., a virtual reality military training program, to prevent cyber-terrorists from taking control of the program and gaining access to classified military information. Across a variety of enclosed and open-air levels, players will take on original enemies with an all-new selection of firearms and explosives that lets them counter