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Rainier's Articles


'NBA Jam' (Xbox) Goes Gold

by Rainier on Sept. 18, 2003 @ 9:14 a.m. PDT | Filed under News

A few days after the PS2 went golden, owners of the Xbox will soon be chanting "BOOMSHAKALAKA!", as Acclaim Entertainment, Inc. today announced that its eagerly anticipated arcade basketball franchise, NBA JAM, has "gone gold" and into manufacturing for the console system. NBA JAM will be available for both Xbox and PlayStation2 on September 23rd.

'Hidden & Dangerous 2' Mini Game

by Rainier on Sept. 18, 2003 @ 9:04 a.m. PDT | Filed under News

Computer and video game publisher Gathering and critically acclaimed software developer Illusion Softworks, today announced the release of the Hidden & Dangerous 2 mini game. In this multiplayer mini game, join a team of either Axis or Allied soldiers, and compete against each other to achieve the mission objectives. It's not just a straightforward shoot-out though; players will need a combination of teamwork, strategy and firepower in order to defeat the enemy. Read more for details ...

'Judge Dredd vs. Judge Death' - Screens & Trailer

by Rainier on Sept. 18, 2003 @ 8:01 a.m. PDT | Filed under News

Judge Dredd vs. Judge Death is a first-person shooter seen through the eyes of Judge Dredd as he patrols the mean streets of the stunningly realised future metropolis, Mega-City One. Dredd will find himself having to deal with the full spectrum of criminal behaviour, from littering and caffeine abuse to saving the city from the utterly evil Judge Death. The game will also have extensive multiplayer modes, enabling ferocious splitscreen or online play and will use Rebellion's versatile new Asura engine. Read more to check out some new screens & a small trailer ...

'Vultures' (Xbox) - Screens

by Rainier on Sept. 18, 2003 @ 5:50 a.m. PDT | Filed under News

Forget about Columbus! Each attempt to conquer the New World failed. Then a plague wiped out the European population. Those who were able to flee to America saved themselves, yet were enslaved by the native Americans. Now, centuries later - no traceof progress whatsoever. For entertainment for the broad masses, the outlawed "Vultures" fight in huge arenas. And you are one of them. You only think of one thing: To become the number one gladiator in order to win your freedom! This can only be achieved by ability, skill, and cold-bloodedness as the only valid Vultures rule is: You either leave the arena as the winner or in pieces!

'Empires: Dawn of the Modern World' - Demo Available NOW

by Rainier on Sept. 18, 2003 @ 5:02 a.m. PDT | Filed under News

Activision has released a single as well as multiplayer demo for their upcoming 3D RTS game Empires: Dawn of the Modern World. The SP demo is situated in the Middle Ages and features the "Chapter 6: Heart of the Lion" scenario from the Richard Lionheart campaign and the "Chapter 4: The Coming of the Samurai" scenario from the Admiral Yi campaign. The MP demo is set in World War II featuring the single-player scenario "Chapter 2: Hunting the Desert Fox" from the General Patton campaign as well as a random multiplayer map playable online or against a computer opponent (thanks 3DGamers). Read more for download links ...

'I-Ninja' (PS2) - Screens

by Rainier on Sept. 18, 2003 @ 4:25 a.m. PDT | Filed under News

I-Ninja is an adrenaline-charged adventure game. An ultra-cool ninja with major attitude meets extreme sports game play, I-Ninja is the consummate warrior who has spent years mastering his weapons and honing his skills. In true gravity defying game play, I-Ninja can scale buildings, "shred" on extreme rails, hover great distances with a "sword copter", ride drifting roller spheres and utilize specialized manga-style ninja moves to navigate through each dynamic environment. Check these new screens ...

'Prince of Persia: The Sands of Time' - Development Team Interview

by Rainier on Sept. 18, 2003 @ 4:12 a.m. PDT | Filed under Interviews

With Prince of Persia: The Sands of Time, Ubi Soft and Jordan Mechner are channeling their combined talents to breathe new life into the action/adventure genre. The release date is closing in so Ubisoft thought it was time for another Q&A with various development team members. Participating are : Patrice Desilets - Creative Director, Yannis Mallat - Producer, Pierre-Sebastien Pouliot - Lead Animator, David Giraud - Lead Character Artist, Jonathan Pilon - Audio Designer, Claude Langlais -Lead Engineer, Alex Drouin - Animation Art Director and of course Writer/Creative Consultant Jordan Mechner. Take a seat, it's a LONG read ...

'Prince of Persia: Sands of Time' - History & screens

by Rainier on Sept. 18, 2003 @ 3:01 a.m. PDT | Filed under News

Prince of Persia: The Sands of Time takes place within an exotic, mysterious world representing Persian architecture, animals and attire. After his father invades the palace of the Maharajah, the Prince, tricked by a treacherous vizier, uses a magic dagger to release the dangerous Sands of Time from an ornate hourglass. With the aid of a beautiful, mysterious, and potentially untrustworthy ally, players embody the Prince to recapture the Sands of Time and restore peace to the land. Read more for a little Prince Of Persia history lesson & some new screens ...

'SSX 3' (NGC/PS2/Xbox) - Screens & Trailer

by Rainier on Sept. 18, 2003 @ 2:33 a.m. PDT | Filed under News

SSX 3 allows gamers to go anywhere gravity will take them. Players will discover a colossal mountain where they can immerse themselves in a free-roaming snow paradise. The ultimate all-mountain experience, SSX 3 features all-new events and courses, awe-inspiring tricks, and a cast of cool, customizable characters. Discover the open terrain, explore its hidden crevices, and conquer its peaks. Read more to check out some new screens or download a new ingame action packed trailer ...

Daily Dose Of Boring Q&As

by Rainier on Sept. 18, 2003 @ 1:37 a.m. PDT | Filed under News