by Rainier on March 25, 2002 @ 8:48 p.m. PST | Filed under
News
The largest movie franchise of all time all 180 feet of it -- will stomp into gamers’ living rooms around the globe this Fall.. Infogrames, Inc., a leading global publisher of interactive entertainment software, is bringing Godzilla®: Destroy All Monsters Melee, to the Nintendo GameCube in a global launch slated for Fall 2002. Based on the classic movie license from Toho Co., Ltd. and Sony Pictures Consumer Products, the fighting game challenges players to punch, kick, stomp, throw and blast each other to claim the title of King of the Monsters.
by Rainier on March 25, 2002 @ 7:16 p.m. PST | Filed under
News
Ubisoft seems to be slapping games together like there is no tomorrow ... We now have word (and proof *g*) that they are planning to release a Real Time Strategy-pack (named RTS including Battle Realms, Settlers IV and Shogun: Total War), a EverQuest Gold Edition (including classic Everquest, The Ruins Of Kunark, The scars Of Velious and Shadows Of Luclin), a Worms Battle Pack (containing Worms 2, Worms Armageddon and Worms World Party) and last but not least Myst Trilogy (Myst, Riven and Myst III: Exile). Talk aout value for your money ... check the boxshots so you know what to look for ;)
by Rainier on March 25, 2002 @ 7:04 p.m. PST | Filed under
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Digital Mayhem, a division of Interplay Entertainment Corp., announced that the highly anticipated upcoming action game Hunter: The Reckoning is scheduled to ship on June 2002 for the Xbox. Hunter: The Reckoning is a fast and furious action game based on the characters and fiction found in the popular role-playing game Hunter: The Reckoning and the immersive World of Darkness created by White Wolf Publishing, Inc. It will be distributed by Virgin Int. in Europe.
by Rainier on March 25, 2002 @ 6:28 p.m. PST | Filed under
News
Octagon Entertainment has signed a representation agreement with Walker Boys Studio and is seeking a worldwide publishing deal for its debut title, Civil War: War Between the States. Brothers Eric and Chad Walker, who once served as conceptual artists and designers at Ensemble Studios, formed the development team in 1999 with the goal of creating computer games that raise game industry expectations.
by Rainier on March 25, 2002 @ 4:36 p.m. PST | Filed under
News
Entertainment software publisher NovaLogic, Ltd. released more details on the forthcoming stand-alone Mission Pack for the successful Delta Force Land Warrior, part of the Delta Force franchise that has sold over 3 million units worldwide.
by Rainier on March 25, 2002 @ 4:21 p.m. PST | Filed under
News
Frictionless Insight has posted an article on
End-User License Agreements (EULAs) and games. EULAs are attached to all games, and often misunderstood in forum board postings. This article discusses, in plain English, whether these EULAs can be binding at all, and why. The article also covers to a lesser extent whether specific terms can actually be enforced by the company.
by Rainier on March 25, 2002 @ 1:47 p.m. PST | Filed under
News
Rockstar Games, Take-Two Interactive Software, Inc.’s high-end video game publishing division, confirmed that its best-selling tour de force “Grand Theft Auto 3” will be available for the PC platform in May 2002.
by Rainier on March 23, 2002 @ 1:50 p.m. PST | Filed under
News
“MechAssault,” a futuristic sci-fi third-person shooter game, will allow gamers to command a huge walking tank known as a BattleMech. Players will battle foes and take out enemy structures while manoeuvring a huge BattleMech, or ’Mech, through a variety of environments. A dozen powerful BattleMechs are available in “MechAssault,” each with massive firepower. “MechAssault” features complete destruction on a level never seen before – everything in the world can be destroyed bit by bit. Gamers can play a variety of missions with multiple objectives that require tactics and skill. “MechAssault” on Xbox also will include online features. My drunk ass forgot to post these screens yesterday, taken from the movie trailer. The call of the beer was too strong ... couldnt ... re.. sist!
by Rainier on March 23, 2002 @ 12:52 p.m. PST | Filed under
News
LithTech™, Inc., a leading developer of licensable game technologies and tools, announced today the release of an updated version of its advanced Jupiter system, the foundation for the highly anticipated sequel to No One Lives Forever. Jupiter now delivers an even broader range of features including a new polygrid system that supports dynamic lighting, Fresnel reflections and dynamic surface animations as well as the addition of cubic environment mapping. Other new features include an improved command editor to more easily create cinematic events and more robust support for dynamic texture effects.
by Rainier on March 23, 2002 @ 12:34 p.m. PST | Filed under
News
Yesterday the official 'German' demo became available, go get it if you havent yet. A futuristic racing game in the style of the 'Fifth Element'. I am not much of a racing freak but the game looks pretty nice.. lots of action, power ups, cops chasing you, several cars to choose from (the demo only has 2 but more will be in the full game). There are 2 maps in the demo, one where u steal a car and one where u race against a few NPC's .. check the screens!