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Rainier's Articles


Nvidia Releases Newest 'Detonator XP' Drivers

by Rainier on March 21, 2002 @ 5:10 p.m. PST | Filed under News

NVIDIA's Drivers Page now offers new version 28.32 "Detonator XP" drivers for Windows 95/98/Me, Windows XP/2000, and Windows NT (thanks Blues). As is always the case with these reference drivers, no technical support is offered, as they are to be used at your own risk.

The Race Is On As 'V-Rally 3' Arrives On The GBA - Screens

by Rainier on March 21, 2002 @ 5:02 p.m. PST | Filed under News

Forget the sun block next summer - it looks like being a mud-spattered June for Gameboy Advance/PS2 gamers. Leading interactive games publisher, Infogrames, has announced that it's driving the hugely successful V-Rally brand out of the garage and onto Gameboy Advance/PS2 in June 2002; and with 4 million units already sold in the series, it's a welcome return for one of the most realistic rally games yet seen.

’Schizm: Mysterious Journey’ - The Reinvention Of The Adventure Game

by Rainier on March 21, 2002 @ 12:42 p.m. PST | Filed under News

Mindscape is proud to announce an exclusive publishing agreement with Project 3 Interactive for the adventure game ’Schizm: Mysterious Journey’ on DVD-Rom and PC CD-Rom. The popular adventure game has already been launched as localised versions across Europe and the agreement with Mindscape secures distribution of the English version in the UK and Ireland.

'Tomb Raider: Angel of Darkness' (PC/PS2) - Facts, Art & Screens

by Rainier on March 21, 2002 @ 12:34 p.m. PST | Filed under News

A new Lara Croft for a new generation. We already told you some preliminary facts about yesterday and today Eidos Interactive and Core Design officially announce the return of the world’s most famous video game character in Lara Croft Tomb Raider: The Angel of Darkness. The game will be released on PlayStation 2 and PC towards the end of 2002. Of course we added some screens for all you Lara fans out there to drool over and a photo of the official Lara model, Dutch beauty Jill De Jong.... boy oh boy ;)

Update: We just added 15 extra new screens to the article.. Enjoy!

The Settlers IV - 2.4.1090 History Patch Available NOW

by Rainier on March 21, 2002 @ 12:18 p.m. PST | Filed under News

History Patch, patched all versions of the settlers IV to newest version 1090. This SETTLERS IV improves some gameplay and balance issues, costs of certain trojan resources and some "userfriendly" interface fixes. Grab the patch HERE!!

UbiSoft's 'Battle Realms' Map Contest

by Rainier on March 21, 2002 @ 12:03 p.m. PST | Filed under News

Are you one of the many people eagerly awaiting the BATTLE REALMS World Editor? You are an inspired map designer? Then the next BATTLE REALMS Contest comes as a gift from heaven! In two weeks the large Mapcontest for Ed Del Castillo's popular real time strategy game will kick off. More details on the conditions of participation are given on the official BATTLE REALMS page. Do not delay, grab the Battle Pack 2 and start experimenting with the high performance World Editor NOW.

Red Card Soccer (PS2) - Screens Gallery

by Rainier on March 21, 2002 @ 11:27 a.m. PST | Filed under News

Midway Sports Asylum, the sports brand of leading software industry publisher and developer Midway Games Inc., announced today that RedCardTM Soccer, an 11-on-11 (including goalies) adrenaline-style soccer game is in development for next-generation systems. RedCard Soccer is scheduled to ship in spring 2002. In case you did not see the massively spread screens before .. here's ohh an odd 100 or so to go showing off players, ninja's, monkey's and all kinds of weird stuff.

GlobalOps Patch - Mess Cleared Up

by Rainier on March 21, 2002 @ 10:26 a.m. PST | Filed under News

Barking Dog's Dan McBride hit the offical Global Operations forums to clear up some of the rumours spread around about GO Patches. It appears that there has been a little misinformation spread around here lately- for that you get a LAW to the groin revoemag!! We are indeed working on a patch for the public beta, but our main priority has been and will be to make sure that those who purchase the game are happy, so most of our effort has been dedicated to making sure that the retail version is as solid as possible. We have already fixed the lockups that some users were experiencing and have improved many other issues that you have been talking about here (yes, we DO read these forums!!). We are working hard on optimizing the server performance, but it is unlikely that these changes will make it into a public beta patch in the short term. The Linux server is compiled and running and we have had a few small tests with it. However it would be doing a disservice to everyone to release it at this point- it needs lots of testing still.

'Sudden Strike II' / 'Divine Divinity' & 'Breed' - Screens

by Rainier on March 21, 2002 @ 9:30 a.m. PST | Filed under News

CDV updated some of their webpages with new screenshots on their upcoming blockbusters "Sudden Strike II", "Divine Divinity" and "Breed". Since they are all over the place we slapped em together for you puppies to enjoy ... so check them out!

'Freedom Force' Demo Coming Up Today

by Rainier on March 21, 2002 @ 8:52 a.m. PST | Filed under News

Irrational's Ken Levine announces that a playable demo of their recently completed superheroic tactical combat RPG is slated for released tomorrow on FilePlanet. A subsequent post refines that into two demos, one with music (around 90 MB) and one without (75 MB), while another post by Crave associate producer "Primetime" offers even more details: "Tomorrow means around 8:00 AM PST. You'll have 2 choices to download...1 is about 58MB without music and one is 90MB with. There are 2 levels of the game and the character creator. You will be able to create a hero and use it in the second mission."