MotoGP 26 introduces thrilling new features, including dynamic Rider Ratings, a rider-based handling system, and an expanded Career mode, offering players a more authentic and immersive MotoGP experience than ever before.
With the new instalment, it will be possible to check out all riders’ ratings. Each rider is represented by a rating card built around four key attributes: lap time, pace, head-to-head, and reliability. These values are dynamically updated based on real-world performances to determine Dynamic Rider Ratings. As a result, riders’ current form will directly influence the competitive balance on the grid, both in and out of Career Mode, delivering a deeper and more authentic sense of immersion.
Featuring all the official riders and tracks of the 2026 season for the MotoGP, Moto2, and Moto3 categories, MotoGP 26 enhances its physics model thanks to a rider-based handling system. This allows players to control the bike by managing the rider’s weight and movements, delivering a true-to-life riding sensation and faster reactions for intense, high-speed action.
To fully immerse fans in the world of MotoGP, Career mode now centers around a fully 3D paddock, serving as the hub for the entire race weekend. Here, players can dive into the off-track life with two exciting new features: Thursday press conferences and a personal manager. During the Thursday press conferences, it will be possible to set both short and long-term goals, whether it’s calling out rivals in public or pushing the team for faster bike development. Meanwhile, the personal manager will play a key role in career progression, handling contract negotiations, arranging meetings with team and manufacturer representatives, and guiding players through crucial decisions in the Rider’s Market.
Blurring the line between real and virtual racing, Dynamic Rider Ratings bring real-world performances directly onto the in-game grid. For the first time, players can explore each rider’s strengths and weaknesses through an overall rating built on four key attributes: time attack, race pace, head-to-head, and reliability. Constantly updated following real championship results, the system enhances immersion with a more authentic representation of the competitive balance on the grid.
From a physics standpoint, MotoGP 26 redefines the way players interact with the bike. A reworked rider-based handling model now puts the management of the rider’s body and weight transfer at the heart of the gameplay, enabling more precise corrections, smoother braking, and finer control over every movement. This new paradigm will be supported by more natural rider animations, enhancing the sense of connection between player and machine while making the handling more lifelike. Both newcomers and seasoned players can experience this evolution by choosing between the confirmed Arcade and Pro Experiences, which continue to reflect the franchise’s double commitment to accessibility and depth.
Acting as the central hub of race weekends, a new 3D paddock further immerses players in the life of a professional rider. From here, fans can shape their own MotoGP journey through two new features that add a strategic management layer to the career mode: Thursday press conferences and a personal manager. Each weekend now begins in front of the media, with players answering journalists’ questions and expressing their stance. Whether setting short- or long-term goals, challenging rivals, or demanding more from their engineers, every statement will carry consequences. In parallel, the Personal Manager will play a key role in shaping career development by managing negotiations, facilitating interactions with teams and manufacturers, and helping players make the right move in the Transfer Market. This will be crucial both for those building their careers with custom riders and those eager to rewrite history. Indeed, for the first time, MotoGP™26 allows fans to step into the boots of a real MotoGP™ hero and rewrite their legacy, starting as a Moto3™ rookie and fighting their way to the top through dynamic what-if scenarios.
Offering a break from the intensity of championship races, MotoGP 26 expands its Race Off mode with the addition of Canterbury Park, a new UK location joining Borgo Caselle and Mont Lagard, alongside new Production Bikes events. These single-brand competitions bring together riders across Moto3, Moto2, and MotoGP categories, providing additional opportunities to train on 1000cc road bikes and further expanding the range of disciplines alongside Motard, Flat Track, and Minibikes.
Importantly, newly introduced collectible card packs will reward progression both inside and outside the career mode. By completing events, it will be possible to unlock over 100 cards of varying rarity featuring riders and tracks, including exclusive artworks by the renowned Japanese artist Ranka Fujiwara.
Cross-play, improved matchmaking, and full-size grids* of up to 22 players will enhance the online experience, while split-screen is confirmed to deliver thrilling offline challenges. Finally, MotoGP 26 will unleash players’ creativity with powerful editors, allowing them to customize helmets, numbers, and liveries, and share** their creations with the community.
The Race Off game mode returns, now expanded with a brand-new location and the introduction of Production Bikes, a new 1000cc category that joins Motard, Flat Track, and Minibikes. Just like real riders, Race Off allows players to enjoy more relaxed racing sessions, perfect for training and improving performance ahead of the championship.
The Arcade and Pro experiences will help players of all skill levels on their journey to glory. The Arcade experience, revised from the previous chapter, is perfect for newcomers and those looking for simplified gameplay; on the other hand, the Pro experience is set to be the peak of simulation, offering the most realistic bike feeling and all the tools to create the perfect setup.
With cross-play* now enabling full 22-player grids* and split-screen support, everything is set for breathtaking battles, both online and offline. Finally, players can once again customize their look with advanced graphic editors and share their helmet, number, and buttpatch creations with the community**.
MotoGP 26 is coming to PS5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2, ROG Xbox Ally/X, and PC (Steam / Epic Games Store) on April 29, 2026.
*On Nintendo Switch and Nintendo Switch 2 cross-play is not available, and the grid is composed of 12 riders
**Cross-sharing is not available on Nintendo Switch and Nintendo Switch 2
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